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SHADOWFORCE
An Interactive Sci-Fi Adventure
Designed by Patrick Maidorn
An MVP Software Production
ShadowForce is shareware. You are free to evaluate this software.
If you enjoy the game, you must register with MVP Software.
"Registering" a shareware program means purchasing the registered
version. When you register, you will receive the complete
ShadowForce trilogy with all three games, plus a detailed printed
manual and hint book giving you a complete walk-thru of all three
games. This well help you get through the tough areas and solve the
most difficult puzzles. The hint book covers all three games,
including this shareware game. Thanks for evaluating ShadowForce
and for supporting shareware. Your honesty pays.
To order the ShadowForce trilogy, call 800-968-9684 toll-free 24
hours a day. Please have your Master Card or Visa ready when you
call. Or fill out the order form at the end of this manual and fax
it to: 616-245-3204. Make sure your credit card number and
expiration date are legible. Or if you prefer mail the order form
and your check to: MVP Software, 1035 Dallas SE, Grand Rapids, MI
49507-1407.
For overseas orders or technical support call 616-245-8376.
How to Register Online and Receive
the ShadowForce Trilogy Immediately!
MVP is pleased that all MVP shareware products can now be registered
online, with immediate download of the registered version. This
service is available to anyone in the world who has a Master Card or
Visa and can call from a modem. To register ShadowForce or any other
MVP shareware game online, call InterComm at 1-310-286-0881. Once
you are connected, go to the MVP section. There you may download any
MVP shareware program free of charge, or you may order and immediately
download any MVP non-shareware title or registered title. It's easy
and it's fun, so call today.
Download All the Latest MVP Shareware Games FREE
If your favorite BBS doesn't have an MVP file section, then you may
be missing some great shareware. To get all the latest and greatest
MVP shareware releases, call one of the leading boards listed below,
and check out the FREE MVP file area.
In Grand Rapids, Michigan -- Ryan's Bar (616) 456-1845
In Milwaukee, Wisconsin -- Exec-PC (414) 789-4360
In New York, New York -- The Invention Factory (212) 274-8110
In Boston, Massachusetts -- Channel 1 (617) 354-3230
In Kansas City, Missouri -- Sound Advice (816) 436-8029
In Palo Alto, California -- Space BBS (415) 323-4193
In Reston, Virginia -- World Data Network (703) 620-8900
Or call Intercomm Online at (310) 286-0881, the new source for
all of MVP's shareware and registered software.
Even better, tell your favorite sysop about the MVP Distribution
Network and how he can be assured of getting all of the latest MVP
shareware hits as soon as they are released. See the SYSOP.DOC file
for details.
MVP is Now on CompuServe!
You can get all of the latest MVP shareware releases, and discuss
MVP titles directly with the authors on MVP's new section on the
world's largest online information network, CompuServe. Just type
GO MVPSOFT to get to our section! If you are not a CompuServe
member you are eligible to receive a FREE trial membership,
including software and online time worth almost $55! That's right,
you get the CompuServe Information Manager software for DOS or
Windows, which normally costs $29.95. Plus you get a free first
month of online access, worth $9.95. And to top it off, you get a
usage credit of $15 of additional online time.
To take advantage of this free trial membership to the largest
online service in the world, call 800-848-8199. Ask for rep 671.
And then GO MVPSOFT and talk to the MVP team on CompuServe.
MVP is Now on the Internet and the World Wide Web!
You can get all of the latest MVP shareware releases, find out news
of future activities, and give feedback to MVP on the Internet. To
visit our new home page, just set your WWW browser to this URL:
http://www.mvpsoft.com
While there, you can see descriptions of all our releases, download
the shareware versions with a click of your mouse button, and check
out full color screen shots for all of our games. Be sure to leave
feedback telling us how you like our page!
If you prefer using direct ftp to get our files, you can find them
at the following sites:
ftp.mvpsoft.com/pub/mvpsoft
ftp.uwp.edu/pub/msdos/games/mvp
archive.uwp.edu/pub/msdos/games/mvp
ftp.he.net/pub/mvpsoft
These sites also have many mirrors, so just look for a game site
with an MVP directory, and you'll be assured of getting the best
games around!
INSTALLATION
============
If you have downloaded this program from a BBS there is no need to
install it. Simply unzip the files into a directory and begin the
game. If you have obtained ShadowForce from a shareware vendor you
may need to install the software to your hard drive. To install
ShadowForce, place the diskette into the A drive and type A:, or
into the B drive and type B:. When the A> or B> prompt appears on
the screen, type INSTALL. Follow the directions to install the
software.
To begin the game type SFORCE.
You will then be given a brief analysis of your system. You may
either start the game with the default system configuration, or you
may change your configuration by pressing the Escape key. Once the
game is started, a title sequence is displayed, which may be aborted
at any time by hitting any key or pressing the left mouse button.
You will then be taken to the Headquarters of Earth Central Command,
where you can chose and be briefed on three distinct missions.
(Note that only the first mission is available in the shareware
version of ShadowForce.)
NOTE TO WINDOWS USERS
---------------------
ShadowForce is a DOS program and is meant to run from DOS. You may
be able to run it from Windows if you configure it for no sound or
music.
DOS requires that a mouse driver is loaded before any program can
recognize the mouse. Windows has a built-in mouse driver, but this
will not work in DOS. Before you attempt to run ShadowForce make
sure the MOUSE.COM or MOUSE.SYS file is loaded. This file is
provided on a disk that came with your mouse. Check your DOS manual
if you don't know how to load this file.
SYSTEM REQUIREMENTS
-------------------
ShadowForce requires a 100% IBM compatible computer, 286 or better
(a 386 or higher is recommended) with DOS 3.3 or higher installed.
It also requires a minimum of 500k free conventional memory, a
standard color VGA or SVGA card, and about two-and-a-half megabytes
of hard drive space.
A mouse is not required but is highly recommended. A 100% Sound
Blaster compatible card is required for music and sound effects.
TECHNICAL SUPPORT
-----------------
If you have trouble with ShadowForce call the MVP technical support
line at 616-2435-8376 during Eastern time business hours. The
technical support staff at this number can help you with problems
with our software, but we cannot help you with DOS, your mouse
software, or your hardware. Please try to solve the problem by
checking this manual and your DOS and computer manuals before you
call. Please do not call our order line. That number is for orders
only; the operators at this number have no computer expertise and
have never played this game. Therefore they will be unable to help
you and will simply ask you to call the technical support number.
Save yourself a phone call by dialing the support line first.
SOUND CARD PROBLEMS
-------------------
ShadowForce requires a Sound Blaster or 100% compatible card to
operate properly. If you have a Gravis UltraSound card, or one of
the other less than 100% compatible cards, you may experience
difficulties with the music and sound effects. If problems occur,
run ShadowForce without sound.
INTRODUCTION
------------
The year is 2110. After the great war, chaos and anarchy are in
control of Earth and its colonies. Cities are threatened by
terrorist attacks. Governments are run by organized crime. Science
has created new and terrible weapons. The end of civilization seems
closer than ever before.
In an attempt to regain control over an almost hopeless situation
Earth Central Command, the heir of the United Nations, has created a
unique task force to protect the people and uphold the law... the
ShadowForce.
The ShadowForce is a team of four enhanced humanoids, each with the
strength and intelligence to overcome the deadliest of situations.
Now the ShadowForce is sent out on their first assignment, and YOU
have been given direct control over their actions. YOU must guide
them safely through the dangers that await them, since they are
mankind's last hope for a brighter future.
SELECTING AND PLAYING MISSIONS
------------------------------
The shareware version of ShadowForce contains only the first of the
three missions in the ShadowForce trilogy. In the registered
version all three missions can be played independently. Each
mission contains its own locations, mysteries, and enemies.
In the shareware version, using the mouse or the arrow keys on your
keyboard, select the first of the three missions. You can enter a
chosen mission by pressing the Return key or the left mouse button.
Once a mission is chosen, you can either be briefed on that mission,
start the mission, or cancel the mission. Again, make your choice
with the keyboard or your mouse.
After starting a mission, the actual game will be loaded and the
ShadowForce will be dropped off at the new location. Now it is up
to you to guide them successfully through the adventure.
SCREEN LAYOUT
-------------
As you enter your first mission, you will notice that the your
computer screen is segmented into four major areas, the GRAPHICS
AREA, the OBJECT AREA, the CHARACTER AREAS and the TEXT/ICON AREA.
In the GRAPHICS AREA, you will always see a picture of the current
surroundings of your team. This might be the surface of an alien
planet, a claustrophobic hallway, or one of many other locations.
The OBJECT AREA contains a summary of all the things that your team
can interact with: objects, doors, computers, security droids, etc.
The CHARACTER AREAS have some basic information on your four team
members, such as a picture of him/her, his/her health and the object
that is in his/her hands.
┌───────────────────────────┬────────────────────────────────┐
│ │ │
│ │ │
│ GRAPHICS AREA │ OBJECT AREA │
│ │ │
│ │ │
├───────────┬───────────────┴───────────────────┬────────────┤
│ CHARACTER │ │ CHARACTER │
│ AREA 1 │ ICON AREA │ AREA 3 │
│ │ │ │
├───────────┤ (also detailed Character Info) ├────────────┤
│ CHARACTER │ │ CHARACTER │
│ AREA 2 │ │ AREA 4 │
│ │ │ │
└───────────┴───────────────────────────────────┴────────────┘
The ICON AREA has several purposes, depending on the situation.
Usually you will be presented with a list of icons (commands), with
which you can control your team. You can also call up additional
information on your team, which will then be presented in this area.
How this is accomplished is described later in this manual.
THE GAME
--------
ShadowForce is an adventure game. It is not action oriented, so you
don't need a pause button. Whenever you feel like pondering a
situation or contemplating your next move, ShadowForce will wait for
your command. There is no time limit, so plan your actions well.
As you move through a mission using the Movement Icons (explained
below), your surroundings are always visible in the GRAPHICS AREA.
Most of your actions will center around the OBJECT AREA. Here you
will be using and examining equipment, manipulating controls and
watching your team battle fierce enemies.
Almost every action is followed by a short paragraph describing its
results. These comments will appear in the ICON area. Once you
have read a comment, simply press the left mouse button or the space
bar, and normal gameplay will resume.
CURSOR MOVEMENT
---------------
Somewhere on your screen is a small metallic cross hair. If you
can't find it, move the mouse or press one of the arrow keys on your
keyboard. This is the cursor. With it you can activate all
commands. With the mouse, simply move the cursor above a command
that you want your team to execute and press the left mouse button.
If you don't have a mouse, use the arrow keys to navigate the cursor
to the desired position and press the space bar. Depending on what
command you've executed, your action will have different results,
which will be explained in the following chapters.
The cursor is your main interface with the game. Using the cursor
you can activate any command that you want.
There are several distinct types of cursors. The most basic cursor
type is the 'Cross' cursor, a metallic cross that can be moved
across the screen. It is used to pick up items and activate general
icons. The 'Eye' cursor is used to examine your surroundings, while
the 'Hand' cursor enables you to use items and objects. To examine
or use something, simply move the appropriate cursor on top of the
object in question and press the left mouse button or the space bar.
Note that there is only one cursor at a time on the screen. You
start the game with the 'Cross' cursor, but by activating specific
icons (see below) you can switch to an 'Eye' or 'Hand' cursor. In
every case, the cursor function is activated by pressing the left
mouse button or the space bar. To return to the original 'Cross'
cursor, simply press the right mouse button or the Return key.
ICONS AND THEIR FUNCTIONS
-------------------------
Usually (unless Text or Character Information is displayed) the ICON
AREA will contain nine Icons (square boxes, each with a different
symbol on them). To activate an Icon, simply move the cursor on top
of it and press fire (either the left mouse button or the space
bar). The Icons are grouped into three types of commands:
1) Movement: Four icons are used to move your team through the
mission. These icons are symbolised by small arrows, pointing in
all directions. Activating the right arrow moves your team to
the east, left arrow moves them to the west, up arrow moves them
to the north and down arrow moves them to the south. However not
all directions will be available at all times. If you are in a
room with a single exit to your east, the east arrow will glow in
a bright green, while all other arrows will be red. This
indicates that only the east arrow may be activated. Activating
other arrows will have no result (since your team cannot move in
that direction). Similarly, in a corridor that runs north-south,
only the up arrow and the down arrow can be activated.
2) Interaction: Three icons are used to interact with your
environment, the Use icon (a hand), the Look icon (an eye), and
the Talk icon (a mouth). If you activate either the Look or Use
icon, your cursor will change shape, from cross hair to either an
eye or a hand. This indicates that each subsequent command will
be related to using or examining your environment. For example,
to examine the room you are in, activate the Look icon, then move
the eye cursor to the GRAPHICS AREA and press fire (left mouse
button or space bar). To use an object, activate the Use icon,
then move the hand cursor on top of the desired object and press
fire.
IMPORTANT: If you want to change the cursor back into its original
cross hair shape (for example to pick up an object (see 'Objects'),
simply press the right mouse button (mouse control) or the return
key (keyboard control).
The third icon, Talk, lets you interact with and talk to other
people in the room. Its function will be discussed in more detail
later.
3) Other options: The Menu icon (a diskette) allows you to save or
restore a game, bring up information about ShadowForce, and quit
a game. The Map icon brings up an overview schematic of your
surroundings.
CHARACTERS
----------
The ShadowForce team is made up of four people, referred to as
characters. Each character has a little area of the screen
dedicated to some information on him/her, the four CHARACTER AREAS.
These areas contain a picture of the character, a health indicator
and the activated item area.
By moving the cursor on top of the character picture and pressing
fire, additional information will appear in the ICON AREA. This
additional information is called the character sheet.
The health indicator displays in what shape the character is in.
This is a numeric value ranging from '40' (in top condition) to '0'
(dead). Always keep an eye on these numbers, and make sure that
nobody in your team is in critical condition.
The activated item area is used to activate the item that the
character is holding in his/her hand. It is a small black rectangle
with the word 'use' inscribed within it. This procedure will be
explained in more detail later.
THE CHARACTER SHEET
-------------------
As explained above, you can call up more information on any
character by moving the cursor on top of his or her picture and
pressing fire. That information will be displayed in the ICON AREA.
It contains, next to the name of the character, the items that the
character is carrying, the Use and Look icon, as well as the combat
mode icon.
By activating the cursor on top of the character picture or his/her
name, you can switch off the character sheet and return to the
standard Icon display.
The inventory, the collection of items that the character is
carrying, is divided into two parts. One group of up to four
squares represent items that are inside the characters backpack. A
fifth square represents the item that the character is holding in
his or her hands. For example, suppose the character picks up three
items, a gun and two packs of ammunition. If you want to use the
gun in the near future, the character should put the gun into his
hands, and the two packs of ammunition into the backpack.
You will notice that the item that the character is holding in his
hands will also appear in the activated item area of that specific
CHARACTER AREA. This function has been implemented to facilitate
item use: if you want to use an item in the inventory of a
character, you would normally have to switch to that particular
character sheet and activate the Use icon before you could use the
object. However, if you want to use the object that the character
is holding in his/her hands, you can do so by simply moving the
cursor on top of the activated item area and pressing fire. You
don't even need to activate the Use Icon first. The Use command is
executed automatically. On the other hand, you CANNOT pick up an
item from the activated item area, since clicking on it with the
'Cross' cursor will still 'use' that item. To pick it up you have
to switch to that person's character sheet first.
The Use and Look Icons have the same functions as the ones in the
main Icon display. They have been implemented into the character
sheet to facilitate item manipulation.
Finally, there is the combat mode icon. It is activated simply by
moving the cursor on top of it and pressing fire. Each time this
icon is activated, it will change its shape, from an A to a D, from
a D to a B, and from a B back to an A. The shape of this icon
determines how this character will behave in battle. You might wish
to change the combat mode icon depending on the characters health,
or other considerations.
'A' stands for Aggressive. This means that the character will take
more chances in battle, attacking enemies with less consideration of
his or her own health. As a result, an aggressive character will
inflict more damage on your foes, but risks being badly wounded in
the process.
'D' stands for Defensive. A defensive character will fight more
cautiously, making sure his back is always covered. Such a
character will probably survive much longer, but will not be a very
effective fighter.
'B' stands for berserk. A berserker is a character that has gone
into a fighting frenzy. He/she will attack any enemy without regard
for his/her own life. A berserker will also use its weapon more
than other characters, firing a gun many times instead of just once.
A berserker will waste more ammunition, but doing so will inflict
great damage on any enemy.
ITEMS AND OBJECTS
-----------------
As you explore your surroundings in each mission, you will find all
sorts of equipment and weaponry, collectively referred to as
objects. Objects play a pivotal part in ShadowForce.
After entering a new room, all visible objects within the room will
be displayed in the OBJECT AREA. To take an object, simply move the
cross hair cursor on top of the object and press the left mouse
button (or the space bar, in keyboard control mode). The cursor
will now change into the shape of the object. Moving the cursor
will now move the object to wherever you want to move it.
To drop an object, move the cursor on top of an empty object space
and press fire. To transfer an object into the inventory of one of
your team members, pick up the object and move it onto the picture
of that character. Press the fire button, and the ICON AREA will be
replaced with the character sheet. Now move the object either to
the backpack area, or hand area (depending on what you want to do
with the object) and press fire.
If you want to examine or use an object, select the Look or Use
icon, then move the cursor (which should have the shape of an eye or
a hand) on top of the desired object and press fire.
You can also use an object in connection with specific features of
your environment, such as a door or a computer. For example,
suppose you have come to a room with a large locked door in it. You
have picked up a key some time earlier, and now want to unlock the
door with the key. To do so, pick up the key (which is probably
carried by one of the characters), move the key on top of the door
icon (which will also be in the OBJECT AREA), and press fire. The
game will interpret that command as 'use the key on the door', and
will perform the only logical action - unlocking the door with the
key. In a similar way, you can insert credit cards into bank
machines, put a disk into a computer or try to open a locked safe
with a welding torch.
As well as smaller items, such as floppy disks, screwdrivers or
laser rifles, some rooms might also contain 'larger' objects. Some
of them will have no function in the game, and will not be listed in
the OBJECT AREA. However, your team can interact with some of them,
and those objects will be displayed. The door from the above
example is such an object. Some of these objects can also act as
containers: activating it with the Cross cursor will take out an
item, while clicking on it with an item will store the item inside
the container.
COMBAT SITUATIONS
-----------------
Nobody ever said that being in control of the ShadowForce would be
an easy job. ut did we mention that it might just get you killed?
As you explore each mission, you will without doubt encounter deadly
enemies programmed to destroy you. You do however have access to
several weapon systems to defend yourself. Photon guns, pulse
rifles, plasma grenades are a just a few of these.
To use a weapon, one of the characters has to be carrying it in his
or her hands, not in the backpack. Simply select the Use icon, then
move the hand cursor on top of the weapon and press fire. The
weapon will also appear in the activated item area on one of the
CHARACTER AREAS. To fire the weapon, you simply have to move the
cursor (which doesn't have to be the shape of a hand) on top of the
activated item area containing the weapon, and press fire. This way
you can use the weapons of all four characters, without having to
switch between character sheets first.
When a weapon is held in a character's hand, additional information
on that weapon will be displayed in the character sheet, such as how
much ammunition is left. Note also, that to reload a weapon the
character has to hold it in his or her hands.
To reload a weapon, place the weapon into the character's hands, and
a pack of ammunition into the backpack of the same character. Then
select the Use icon and use the ammunition. Your team member will
automatically reload his or her weapon.
Your enemies will be displayed in the OBJECT AREA. While you can
watch your team fight their enemies, the opponents themselves cannot
be activated. You cannot, for example, use and opponent, or examine
an opponent. Each time you fire a weapon, you will see a small
flash of light surrounding your opponent. Don't be discouraged if
you are shooting your opponents without any visible result.
Destroying an enemy might take a little time, so keep on shooting!
CONVERSATIONS
-------------
Every once in a while you will come across someone to whom you might
want to talk. It might be a survivor of a terrorist attack, huddled
into a corner of a storage room, or it might be an alien life form
from another galaxy. Sometimes you can even talk to objects, such
as microphones or voice-activated computers.
To talk to whoever is in the room, simply activate the Talk Icon.
Note that while you might try to talk to an enemy during combat, you
will probably not get an answer. Once you have engaged in a
conversation with someone, you will be asked to enter a 'keyword' on
the keyboard. This keyword is a rough summary of what you want to
talk about. Here's an example: you have come across a scientist who
tells you about his newest discovery. You want to ask him about the
discovery, so you type 'DISCOVERY' and press the return key. The
scientist tells you that he has found a way to merge computers to
create a system of intelligent machines, the ComThinkers. You might
want to know more about these strange machines, so you type
'COMTHINKERS'. A conversation like this might reveal clues that are
vital for the survival and success of your team.
To end a conversation, simply enter 'BYE', followed by the Return
key, or press the Return key on its own.
FINDING YOUR WAY
----------------
ShadowForce provides a very complex gaming environment, and it is
possible to get lost in the corridors, space stations and alien
space vessels that are found within the game. This is why a Map
icon has been included. Activating it will bring up an overview map
of your environment. The room you are in will be a greenish square,
with your team represented as a small circle inside it. A number of
connecting lines will lead away from your room. These are the
available exits. Note that the directions correspond to the Arrow
icons used for movement; to move into the room to your right on the
map screen (east), simply activate the right/east arrow icon.
Also note that every movement is reversible. Activating the up
arrow (north) followed be the down arrow (south) will ALWAYS bring
you back to your starting position.
If a room other than the one you are in has already been visited, it
will also be displayed on the map. If however you see a connecting
line that doesn't seem to go anywhere, it might indicate that you
haven't been in that area yet; you probably should investigate as
soon as possible.
MENU OPTIONS
------------
By activating the Menu icon - or pressing the Escape key - you can
call up a menu of options for the game. Simply select the one you
want (with either the mouse or keyboard):
NEW GAME: This will quit the current game you are playing and put
you back to the beginning of a mission. Your saved game
(see below) will not be lost, but any progress since then
will be.
LOAD GAME: This will load a saved game. A saved game is a moment of
the game frozen in time on your disk. Since ShadowForce
is too large to play through in one session (unless you
plan to spend a long time on the computer), you have the
ability to save the position you are in onto disk. Then
you can exit ShadowForce and return to your favorite word
processor to do some work. When you load up ShadowForce
the next time, simply select LOAD GAME to continue at
your saved position.
SAVE GAME: The counterpart to LOAD GAME. This will save your
current position onto the disk, so you can load it in at
a later point in time. Saving a game can help you avoid
playing through the same parts of ShadowForce over and
over again. Note that there is only one savegame per
mission. If you save twice during a mission, you will
lose the first saved game (unless you make a manual
backup of the SAVEGAME.M? file. See your DOS manual for
instructions on how to copy files.)
RESUME GAME: Simply goes back to ShadowForce, without executing any
options.
INSTRUCTIONS: Brings up a few paragraphs on how to play ShadowForce.
READ THIS: Some information on how to register ShadowForce and
obtain Missions 2 and 3.
CREDITS: Who wrote ShadowForce. Do you really care? Just in case,
we've included this option.
EXIT TO DOS: This will leave the game, and return to DOS. Your
current game will not be saved.
AND FINALLY!
------------
Explore your surroundings. Examine everything you find. But above
all, have fun with the game!
And remember, ShadowForce consists of THREE missions which can be
played independently. These missions can be ordered directly from
MVP Software. You also get a bonus hint book to get by those extra
tricky parts. So pick up the phone and order the remaining missions
today!
Ordering Information
The ShadowForce trilogy is available from the following authorized
distributors:
In the United States:
--------------------
MVP Software
1035 Dallas SE
Grand Rapids, MI 49507-1407
phone: 800-968-9684 24-hour order line only
(616) 245-8376 information, technical support, or orders.
fax: (616) 245-3204
order price: $29.95 plus $4.00 shipping in the US, $5.00 shipping to
Canada, $6.00 shipping everywhere else. Michigan residents please
add appropriate sales tax.
In Australia:
------------
Budgetware
9 Albermarle St
Newtown NSW 2042
phone: (02) 519-4233 Fax: (02) 516-4236
order price: $A45.00 (includes shipping)
In the United Kingdom:
---------------------
Atlantic Coast Plc.
Station Rd.
Colyton, Devon, EX13 6HA
phone: 1297 552222 Fax: 1297 553366
order price: L30 (includes shipping and taxes)
Dealers please enquire.
In Denmark and all of Scandanavia:
---------------------------------
Pro-Soft
Benloese Skel 4 G
DK 4100 Ringsted
phone: 53 61 90 42 Fax: 53 61 93 91
order price: 210,00 kr. + VAT 25% + s/h 25,00
In Japan:
--------
P. & A. Company Ltd
1-3-6-2 Kamisunacho
Tachikawa, Tokyo 190
phone: 0425-35-9901 fax: 0425-35-9902
4500 yen includes shipping and taxes
In Germany, Austria, and Switzerland:
------------------------------------
Topware PD-Service GmbH
Quadrat 0 3, 2
68161 Mannheim
phone: (0621) 1 26 73 30 Fax: (0621) 1 26 73 33
price: 49 DM (includes taxes) plus 6 DM shipping
In The Netherlands:
------------------
The Netherlands and Belgium
---------------------------
CSD -- Computer Solutions Dorth
Postbus 59
NL-7213 ZH Gorssel
THE NETHERLANDS
phone: (+31)0575.494.545 Fax: (+31)0575.491.222
order price: fl. 65,00 (includes VAT and shipping)
In Italy:
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Systems Comunicazioni srl
via Olanda
6 - 20083 Gaggiano
phone: (02) 9084 1814 Fax: (02) 9084 1682
BBS: (02) 9084 1811
price: Lire 62.000 IVA inclusa
In Spain:
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Friendware S.L.
Rafael Calvo, 40
28010 Madrid
phone: (91) 308 34 46 Fax: (91) 308 52 97
CIS: 100413,1667
price: 4.000 Pts
ShadowForce Trilogy Order Form
Name ______________________________________________________________
Address ___________________________________________________________
City _______________________________ State ______ ZIP _____________
Country (if outside USA) __________________________________________
Price of ShadowForce Trilogy $29.95
Shipping and Handling (US) 4.00
Shipping and Handling (Canada) 5.00
Shipping and Handling (all other countries) 6.00
Michigan residents add sales tax 2.04
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Make check payable to "MVP Software" Total enclosed: $
Master Card/Visa information (credit card orders only)
(Please note that we accept Master Card and Visa only.)
Card number __________________________________________
Expiration date ______________________________________
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VOLUNTARY QUESTIONS: Please help us determine what features you
==================== would like in future products.
Circle what type of equipment you have: 386 486SX 486DX Pentium
Circle the speed of your computer(Mhz): 25 33 40 50 66 90 ___
Circle any that apply: Joystick Mouse Modem_______ SVGA card
(speed)
Sound Capability: Adlib Sound Blaster SB Pro SB AWE32
PC speaker only Other ____________________________________
Where did you get Shadow Force?
Friend CompuServe AOL Prodigy Channel 1 Invention Factory
World Data Network Ryan's Bar Exec-PC Space BBS Sound Advice
BBS (name): _______________________ phone # _______________________
address ________________________________________________________
Shareware Distributor (name): ______________________________________
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Send this order form and your check to:
MVP Software, 1035 Dallas S.E., Grand Rapids, MI 49507-1407
Checks must be in US funds and drawn on US or Canadian banks.
US or Canada 24-hour order line: 800-968-9684. Fax: 616-245-3204.
Tech support, information, or overseas order line: 616-245-8376.